Production skills, tips, tricks and techniques

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Re: Production skills, tips, tricks and techniques

Postby paisean » Tue Mar 20, 2012 8:51 pm

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Re: Production skills, tips, tricks and techniques

Postby tjmidge » Wed Mar 21, 2012 12:46 am

ryanr wrote:
carlozpaz wrote:just a bit off topic but just wanted to show you how they produced "turn up the music" by chris brown

it´s the toxicated kit in vengeance future music vol 4.

what do you think about this? do you think it´s ok to use a melody of a music library?

check it out:



I dont know the Chris Brown track, but those samples sound very similar to Nicky Romero 'Toulouse' so dunno if vengenance have nicked the samples of toulouse then chris brown used the vengenace samples of it or what?




the samples are there too beused so why not use them, its not very creative and a boring boring process but lets face it them sample packs are there to be used!! just means everyone and anyone could make the exact same track....then you get a little less respect from other producers etc etc but in my opinion...if it sounds good, no matter what u used then it is good......but still just using samples is a little lazy, however i have done a few tracks that are basically just loops ive found so i cant really say much lol!
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Re: Production skills, tips, tricks and techniques

Postby Q-Co » Wed Mar 21, 2012 7:07 am

i think it was deadmau5 that said last week that those vengeance guys just sample everything from other records and then put them on the sample cd's.
But we all know how "knass" was made, so ..... if it's on the sample cd, it's your's to use.
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Re: Production skills, tips, tricks and techniques

Postby djavallo » Wed Mar 21, 2012 9:12 am

Anyone knows how to get that pretty good clap ?
it makes amazing atmosphere at the drop, it sound like drums play all the time, at the same pattern as the kick do.
i mean @ 2.20

and like there @ 2.50
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Re: Production skills, tips, tricks and techniques

Postby music4life » Wed Mar 21, 2012 9:51 am

carlozpaz wrote:just a bit off topic but just wanted to show you how they produced "turn up the music" by chris brown

it´s the toxicated kit in vengeance future music vol 4.

what do you think about this? do you think it´s ok to use a melody of a music library?

check it out:




its funny you bring this up because before i saw this i was going through the exact library and found out that the whole song is made out of those loops. i watched your video and you missed out on the other loop that was used, in the orginial track theres a section with this dutch sounding bleep, its also within vengeance future music 4, its called the riser kit and its melody 1F
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Re: Production skills, tips, tricks and techniques

Postby Q-Co » Wed Mar 21, 2012 11:32 am

djavallo wrote:Anyone knows how to get that pretty good clap ?
it makes amazing atmosphere at the drop, it sound like drums play all the time, at the same pattern as the kick do.
i mean @ 2.20

and like there @ 2.50


I think it's just a white noise with reeverb that compliments the clap.
But instead of sidechaining the whitenoise, it's gated, so it's in time with the kick or clap and not offbeat like if you would sidechain it.

i could be wrong offcourse ;-)
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Re: Production skills, tips, tricks and techniques

Postby carlozpaz » Wed Mar 21, 2012 12:33 pm

music4life wrote:
carlozpaz wrote:just a bit off topic but just wanted to show you how they produced "turn up the music" by chris brown

it´s the toxicated kit in vengeance future music vol 4.

what do you think about this? do you think it´s ok to use a melody of a music library?

check it out:




its funny you bring this up because before i saw this i was going through the exact library and found out that the whole song is made out of those loops. i watched your video and you missed out on the other loop that was used, in the orginial track theres a section with this dutch sounding bleep, its also within vengeance future music 4, its called the riser kit and its melody 1F




the video is not made by me, i just found it on youtube :)
haha didn't noticed that other kit :D this is crazy....
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Re: Production skills, tips, tricks and techniques

Postby Dannyrez123 » Wed Mar 21, 2012 1:27 pm

mauricio i read lot earlier in the forum you can make pretty much any sound you want with a synth? you got any tunes i can listen to and do you know about music theory or can you play a keyboard?
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Re: Production skills, tips, tricks and techniques

Postby music4life » Wed Mar 21, 2012 1:54 pm

guys im lookin at sending one of my tracks to get mastered. However theres a problem with my track that i dont no if i should change or not?

the problem is that my song falls and drops in volume quite un-naturally when the drop comes, however when i put a limiter on the master it prevents it from doing so and sounds normal.
Because i have to send my song without anything on the master chain to be mastered, that means im gonna have to remove the limiter which causes the volume levels to be all over the place.

So would it be ok to send the track to the mastering engineer to take care of the problem? or is this something that i should fix prior to sending it out to be mastered?
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Re: Production skills, tips, tricks and techniques

Postby E-Tjen » Wed Mar 21, 2012 2:15 pm

music4life wrote:guys im lookin at sending one of my tracks to get mastered. However theres a problem with my track that i dont no if i should change or not?

the problem is that my song falls and drops in volume quite un-naturally when the drop comes, however when i put a limiter on the master it prevents it from doing so and sounds normal.
Because i have to send my song without anything on the master chain to be mastered, that means im gonna have to remove the limiter which causes the volume levels to be all over the place.

So would it be ok to send the track to the mastering engineer to take care of the problem? or is this something that i should fix prior to sending it out to be mastered?


It's not a problem. Just make sure your mix is right, and you might use some equalizing on your master. Check your mix on several systems, at home, in the car, everywhere, and let other people hear it too. Especially in the beginning this might give you some tips about how to change it.
It's quite logical there is a volume difference when you exclude the limiter or a compressor, since it'll increase loudness to 0db of each instrument you put through it, and a compressor levels everything out that you put into it (reducing your dynamic range, which is the difference between soft and loud sounds).
Someone who will master your record will preferably need a mix of under 0 db, because if it's higher it induces clipping (cutting of the signal).
If you were to deliver a mix that is completely at the same level (due to compression), then it might be overcompressed after mastering.

Hope this helps! Make sure it doesn't clip (rise above 0 db) and you're fine if the mix is fine.
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Re: Production skills, tips, tricks and techniques

Postby music4life » Wed Mar 21, 2012 2:20 pm

E-Tjen wrote:
music4life wrote:guys im lookin at sending one of my tracks to get mastered. However theres a problem with my track that i dont no if i should change or not?

the problem is that my song falls and drops in volume quite un-naturally when the drop comes, however when i put a limiter on the master it prevents it from doing so and sounds normal.
Because i have to send my song without anything on the master chain to be mastered, that means im gonna have to remove the limiter which causes the volume levels to be all over the place.

So would it be ok to send the track to the mastering engineer to take care of the problem? or is this something that i should fix prior to sending it out to be mastered?


It's not a problem. Just make sure your mix is right, and you might use some equalizing on your master. Check your mix on several systems, at home, in the car, everywhere, and let other people hear it too. Especially in the beginning this might give you some tips about how to change it.
It's quite logical there is a volume difference when you exclude the limiter or a compressor, since it'll increase loudness to 0db of each instrument you put through it, and a compressor levels everything out that you put into it (reducing your dynamic range, which is the difference between soft and loud sounds).
Someone who will master your record will preferably need a mix of under 0 db, because if it's higher it induces clipping (cutting of the signal).
If you were to deliver a mix that is completely at the same level (due to compression), then it might be overcompressed after mastering.

Hope this helps! Make sure it doesn't clip (rise above 0 db) and you're fine if the mix is fine.



Thanks for the quick reply E-tjen, really appreciate it.
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Re: Production skills, tips, tricks and techniques

Postby mauricio » Wed Mar 21, 2012 10:16 pm

E-Tjen wrote:
music4life wrote:guys im lookin at sending one of my tracks to get mastered. However theres a problem with my track that i dont no if i should change or not?

the problem is that my song falls and drops in volume quite un-naturally when the drop comes, however when i put a limiter on the master it prevents it from doing so and sounds normal.
Because i have to send my song without anything on the master chain to be mastered, that means im gonna have to remove the limiter which causes the volume levels to be all over the place.

So would it be ok to send the track to the mastering engineer to take care of the problem? or is this something that i should fix prior to sending it out to be mastered?


It's not a problem. Just make sure your mix is right, and you might use some equalizing on your master. Check your mix on several systems, at home, in the car, everywhere, and let other people hear it too. Especially in the beginning this might give you some tips about how to change it.
It's quite logical there is a volume difference when you exclude the limiter or a compressor, since it'll increase loudness to 0db of each instrument you put through it, and a compressor levels everything out that you put into it (reducing your dynamic range, which is the difference between soft and loud sounds).
Someone who will master your record will preferably need a mix of under 0 db, because if it's higher it induces clipping (cutting of the signal).
If you were to deliver a mix that is completely at the same level (due to compression), then it might be overcompressed after mastering.

Hope this helps! Make sure it doesn't clip (rise above 0 db) and you're fine if the mix is fine.


I would include a detailed description of what you think about it and how it should be handled. For example:

A big level drop could be part of the song. The person mastering your track could have different taste and ideas about how much a track should drop during the breakdowns and builds.
The mastering engineer is gonna try to bring out the best from your work, while not making drastic changes to the way he feels you're trying to deliver your message.

Justice during their DJ sets always does these super huge level drops... They think it helps to emphesize their "big" moments. I think it totally kills the atmosphere. If I got a Justice DJ set to master for release
then I would probably automate the maximizer and pull the thresh down during those parts to bring the level up. But that's not what Justice is doing... you get what I'm saying?

I would route your song to some premaster channels, and do some level riding before sending it out. Getting it to a "good enough" level that you're happy with WITHOUT the use of compressors or limiters. You're best tool is a Dorrough Meter to judge the average levels of parts and either bring them up or down :D
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Re: Production skills, tips, tricks and techniques

Postby music4life » Thu Mar 22, 2012 2:07 am

mauricio wrote:
E-Tjen wrote:
music4life wrote:guys im lookin at sending one of my tracks to get mastered. However theres a problem with my track that i dont no if i should change or not?

the problem is that my song falls and drops in volume quite un-naturally when the drop comes, however when i put a limiter on the master it prevents it from doing so and sounds normal.
Because i have to send my song without anything on the master chain to be mastered, that means im gonna have to remove the limiter which causes the volume levels to be all over the place.

So would it be ok to send the track to the mastering engineer to take care of the problem? or is this something that i should fix prior to sending it out to be mastered?


It's not a problem. Just make sure your mix is right, and you might use some equalizing on your master. Check your mix on several systems, at home, in the car, everywhere, and let other people hear it too. Especially in the beginning this might give you some tips about how to change it.
It's quite logical there is a volume difference when you exclude the limiter or a compressor, since it'll increase loudness to 0db of each instrument you put through it, and a compressor levels everything out that you put into it (reducing your dynamic range, which is the difference between soft and loud sounds).
Someone who will master your record will preferably need a mix of under 0 db, because if it's higher it induces clipping (cutting of the signal).
If you were to deliver a mix that is completely at the same level (due to compression), then it might be overcompressed after mastering.

Hope this helps! Make sure it doesn't clip (rise above 0 db) and you're fine if the mix is fine.


I would include a detailed description of what you think about it and how it should be handled. For example:

A big level drop could be part of the song. The person mastering your track could have different taste and ideas about how much a track should drop during the breakdowns and builds.
The mastering engineer is gonna try to bring out the best from your work, while not making drastic changes to the way he feels you're trying to deliver your message.

Justice during their DJ sets always does these super huge level drops... They think it helps to emphesize their "big" moments. I think it totally kills the atmosphere. If I got a Justice DJ set to master for release
then I would probably automate the maximizer and pull the thresh down during those parts to bring the level up. But that's not what Justice is doing... you get what I'm saying?

I would route your song to some premaster channels, and do some level riding before sending it out. Getting it to a "good enough" level that you're happy with WITHOUT the use of compressors or limiters. You're best tool is a Dorrough Meter to judge the average levels of parts and either bring them up or down :D


yeh your right. Im gonna end up giving the engineer a reference track aswell so he knows what level of sound iam aiming for. Theres a part of the track were i turn off the sidechain and the volume jumps up quite a bit, is that something that limiting will take care of when his also mastering the track or is that something i have to fix before sending it to him? sorry if iam asking the same question as before
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Re: Production skills, tips, tricks and techniques

Postby gikkel » Thu Mar 22, 2012 4:40 am

@music4life Yes, you should address your jump in volume. Conventional wisdom indicates your compressor shouldnt be increasing your volume because what sounds louder sounds better, but its not always possible. Can you post your track?
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Re: Production skills, tips, tricks and techniques

Postby music4life » Thu Mar 22, 2012 7:25 am

gikkel wrote:@music4life Yes, you should address your jump in volume. Conventional wisdom indicates your compressor shouldnt be increasing your volume because what sounds louder sounds better, but its not always possible. Can you post your track?


Unfortunately im not able to post the track up because im currently in the process of dealing with the publishing and copyright licences for it from universal music, so i dont think i can officially put it online yet. i dont wanna risk it (just to be on the safeside).

So from what i understand (correct me if iam wrong) im ment to adress all un-natural jumps in volume created by removing my limiter before i send it of to get mastered?

If i choose not to do this and send the song just the way it is with its volume problems will the engineer still be able to fix the problem or would it just make the process more difficult.
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